Number Gaming

A lot of students lack basic skills as high schools students; the challenge is making them engaged in practicing these skills.  The intention of this lesson is to “create an experience that is comfortable, creative, and fun,” which is explained by Martinez and Stager “What’s in a MakerSpace.” Students will play with  the basics of coding needed to create webpages, games, and various other forms of technology that students use everyday as well as review basic math skills.Many of my students spend hours after school playing video games. Using coding to create gaming will be engaging because it is something students are passionate about already.  During this process the students would be able to “create their own learning from beginning to end (Long, 2012).” They will need to construct their game from scratch after exploring and thinking of their possibilities. While playing each other’s games they will need to ask themselves questions about what is happening as well as provide feedback for their peers. They will then present their games to elementary students who are studying this curriculum at the time in order to give them an authentic audience.


The steps of the lesson and suggested resources are included in the video below. If you have any questions on what you see, feel free to contact me.



Materials needed:

Scratch Coding Software

MakeyMakey (optional)

Conductive Material (optional)

Time needed: 4 class periods

1st Day(50 mins)

Explore Tutorials and How To’s (20 mins), Pick a Topic (5 mins), Work on Creating Game (20 mins), Discussion (5 mins)

2nd day (50 mins)

Work on Creating Game (35 mins), Play and Take Notes on Each Other’s Games (15 mins),

3rd Day (50 mins)

Share Feedback with Peers (15 mins), Fix and Finish Games (35 mins)

4th Day (50 mins)

Prepare to Share Game with Elementary Students (10 mins), Deliver and Instruct Elementary Students to Play Game (40 mins)


Students will practice the skills they need in disguise while developing skills of interest.  Gaming has the possibility of addressing various topics that could be beneficial. Variations could include creating their own controllers, various game creating software, and multiple representations of their final project.

As a teacher, something to consider when working with this lesson would be knowing  to stay on the sideline and let students work problems out for themselves. Doing this would help them improve communication with peers and other problem solving strategies. Following this lesson, students could also reflect  and evaluate the methods they used.

Final Game

Long, C. (2012) Teach Your Students to Fail Better with Design Thinking, Learning and Leading with Technology, February 2012.

Martinez, S. L., & Stager, G. S. (n.d.). Whats in a MakerSpace – WeAreTeachers. Retrieved July 22, 2014, from

2 thoughts on “Number Gaming

  1. Wow! I have never used this tool before but it looks amazing. I like how you took something your students were interested in to inform your instruction of skills they need. I think this is a great plan and I particular like how you are going to use it to help an elementary grade level classroom. It is an awesome opportunity for student to take ownership of their work and act as mentors for younger student. My school does buddies and I know the kids love that mentorship piece, and it is amazing to see student flourish in that role who may struggle in other aspects of school. Your video is quite long so I did not get a chance to watch the entire things, but it does provide some great how-to directions. Nice work!

  2. Hi Jennifer!

    This is such a helpful tutorial on how to use Scratch. When I first took a look at Scratch a couple of weeks ago, I felt equally amazed and overwhelmed. Your video really helps to create a “light at the end of the tunnel” for me. I am curious as to how I could incorporate these skills in my kindergarten classroom. I wonder if I could use a similar gaming concept to start my exploration in Scratch that focuses on number and letter recognition. Once I get the hang of it, I could maybe try to create a game that focuses on a different skill. Thank you for inspiring me!

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